pre-release: Ictev meeting announcement

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Subject: 
ANN: Ictev at Room 08 Sat May 25, 10:30p


Ictev
=========================
When: 10:30 AM Saturday May 25, 2013
Where: Room 08

None

Topics
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1. Teaching And Learning Online, What Does It Really Look Like?
Daniel Harrington

There has been a lot of discussion about the future of education focusing on working online. During 2012 Daniel Harrington was a student participant in a wholely online 11 week unit for pre-service teachers titled “Teaching With New Technologies”. This unit utilised a range of spaces and tools including Edmodo, edublogs and Wikispaces amongst others to explore how they and other learning technologies might be used in teaching. In this presentation one of the students, Daniel and his tutor John Pearce will share there experiences and perspectives on what it’s like to participate in education online, warts and all.
 recording release: yes license: CC BY-SA  

2. The Global Village and Struggling Students
Pat Minton

What does a global technology village do for struggling students?  What are the advantages of the global village for struggling students and how do we build it for their needs? There has been much research into struggling  students’ needs and how technology can help them, but sadly the results have not really been embraced here, even though technology  can make a huge difference to these students.
Some of these questions will be discussed while software and apps for the iPad will be shown and discussed.  It is hoped that teachers will be able help such students be successful with the support of the global village.
FOR ALL AGES
 recording release: yes license: CC BY-SA  

3. Is it Googleable? Inquiry Learning In A Digital World
Kerron Worsdell

Most of us believe that student driven inquiry enhances student engagement and personalises learning right? But is learner initiated inquiry really meaningful if the answer is easily obtainable online? Are we really mirroring the "real world" for our students or are we creating contrived inquiry that looks impressive but lacks real depth?
These questions gave me pause and led me further: How can we integrate digital tools and learner driven inquiry to ask MORE of students? Do we really value process over product? Finally, how can students capture, connect with and share this learning with other members of our global village?
Join me to explore these provocative questions and more. In the words of Howard Gardener: "Not all of our questions answered ... But all of our answers questioned."
 recording release: yes license: CC BY-SA  

4. Keeping IT All Together- The Importance Of Workflow
Cameron Hocking

If you feel like you're drowning in a sea of bookmarks, unread articles and emails, then come along and discover how to streamline your workflow. In this workshop we will look at the importance of organising your web browser, taking control of your bookmarks, keeping track of useful resources and making sure you never lose a note again. Discover how Chrome, Diigo, Evernote & Pocket can help you clean your desktop and get your digital life organised.
This introductory workshop is based on material from the Victorian Personal Learning Network course.
 recording release: yes license: CC BY-SA  

5. 'Appy Days!
Corrie Barclay

With tens of thousands of iPad applications on the market, which are the ones that best assist our kids with their learning? Which app's are out there best facilitate learning both at home and at school? On top of this, what online tools are out there that best compliment the iPad to become a so much more than just a device for consumption? Corrie Barclay, eLearning Coordinator at Manor Lakes P-12 College, which is running BYOD 1:1 iPad Programs for near 700 students, will take you through the applications that are used to ensure students are getting the most from their devices. Investigating everything from A - Augmented Reality to Z - Zoo Train and, well, a fair few things in between, you'll see first hand which app's can support your teaching and learning program!
 recording release: yes license: CC BY-SA  

6. eListening: using student voice in my lessons
Jacqueline Benson

ActivEngage enables me to 'listen' to what students are thinking prior to, during and after a learning episode. This invaluable feedback can be retained for formative or summative assessment purposes if required and it can help me identify misconceptions and misunderstandings so that I can address them immediately. More often, I am using this technology as a tool to promote a learning conversation within the learning community that is my classroom. These conversations can then inform my teaching of the content and can also provide an opportunity for me to actively reflect, in the moment, on my teaching practice. I will invite attendees to interact with myself and each other using the ActivEngage and will discuss preparing materials and managing the classroom.
 recording release: yes license: CC BY-SA  

7. The iPad Comes Alive With Augmented Reality. (AR)
Nathan Jones

This session examines the use of the ipad as a blended teaching/learning tool. This is achieved through the use of augmented reality (AR) and writing Apps, such as book creator, comic life, pages, you will witness and learn how students use a digital story of images and movie footage to blend into logos and titles of the students stories with (AR) and in particular the Aurasma App.
 recording release: yes license: CC BY-SA  

8. Makey Makey, Raspberry Pi & 3D Printing
Adrian Camm

Maker Culture, Tinkering & Hacking are essentially other names for creative, hands-on learning.
Too often students don't feel empowered to make technology work for them. This workshop will provide affordable, practical examples of how students get to examine the inner workings of & even in some cases, create technology.
Using Raspberry Pi's (cheap credit card size computers), 3D Printing & Arduino electronics as invention kits for the 21st century, these examples will empower students to gain a deep understanding of computers, inventing, designing & making in fun & playful ways.
 recording release: yes license: CC BY-SA  

9. Making Your Voice Heard Within The Digital Village.
Andrew Del Mastro

The digital village is a vast and constantly changing space. Companies, musicians, film artists, and other content creators are constantly vying for our students time and attention. This presentation will deconstruct a number of theories that help make your information ‘sticky’.  By making your content ‘sticky’ you increase the chances of your content being understood, remembered and retold. The session will also explore the seven elements of a story and the nine skills of a storyteller as well as the model of ‘Success’ that will help lead you towards making your voice heard, understood and remembered.
 recording release: yes license: CC BY-SA  

10. Multimedia Feedback For Students: Free, Easy And Enjoyable
Michael Henderson

Over the last five years presenters have been using freely available audio, video and now annotation software to provide individualised and rich assessment feedback to students. This presentation will explain why we have chosen this form of feedback and why we find it easier, quicker and more enjoyable than written feedback. We will also outline the process we use, the technology, and the findings from our research.
This presentation builds on our work at ACEC2012 - http://acec2012.acce.edu.au/video-feedback-student-assessment-scarily-pe...
 recording release: yes license: CC BY-SA  

11. Take Your Maths Class Digital
Kirsty Watts

Don't just use your iPad to replace your textbook, take your Maths class into the digital age. Using Evernote and Notify apps on the iPad you can have your students collate their notes and work into a digital portfolio that can be shared with you. Send worksheets straight to your students for them annotate directly on their device and sync with their Evernote account. Mark their work from your own computer or iPad while they are still working. Participants will create their own Evernote Notebooks and Notify to see how easy it is to create digital versions of worksheets and a shared notebook.
 recording release: yes license: CC BY-SA  

12. Taking IT Global- Developing Global Competence
Narissa Leung

Thanks to technology we now have the ability to be more connected than ever before with the rest of the world. As educators, how can we get the most out of our growing access to technology to help our students develop their global competence? Why is global competence important for our students and our teachers?
This session focuses on how we can harness the power of technology in the classroom to help our students develop their sense of place in the world and use their knowledge and skills to #bethechange they want to see in the world.
It looks at free tools available to use in the classroom aimed at connecting your students with the world for authentic purposes.
 recording release: yes license: CC BY-SA  

13. Mind The Gap!
Stephanie Watson

The top 5 tips in 2013 for building the gap between traditional classroom pedagogy and digital pedagogy, beyond the four walls. 
There are millions of dollars being spent rolling-out mobile learning devices in schools across the country in the hope of achieving better student learning outcomes. After the hype and excitement of unpacking the box, what comes next? Unfortunately fitting the square peg into the round hole is proving problematic (let alone trying to justify the cost). Join me as I whip around the top five ways to bridge the gap for mobile technologies in educational settings, using my two-hats as NSW Principal and Director of Education Services within the country's leading born-digital, online education companies.
 recording release: yes license: CC BY-SA  

14. Turning Disengaged Students Into Curriculum Authors
Lachlan Yeates

Why is it that school is not as fun as a game? Why is it that we can find learning in games so much fun, while school is often so dull? The reason is simple, the people who create and implement the curriculum after often unfamiliar with games, why they appeal to the current generation and what makes them powerful learning tools. In 2012 a class of disengaged year 9 and 10 boys were given the audacious mission to re-imagine school curriculum using game based concepts. They learnt essential components of lesson planning, worked through VELS and learn to think as designers rather than players of games. With these new skills they created lesson plans which were given to teachers to implement, turning disengaged students into the authors of their own curriculum.
 recording release: yes license: CC BY-SA  

15. Raspberry Pi: A Computer For Under $30
Sean Elliott

A decade ago, many students discovered computing by taking apart their home PC.  These days computers are so hermetically sealed with screws and warranties. How are today's students supposed to see how they tick?
The Raspberry Pi is a inexpensive computer that allows students to easily modify and tinker with computer parts, discover programming languages, and make their own computer games.
In this presentation, Sean will show the audience exactly what a Raspberry Pi is, and demonstrate some ways that it could be used in class or science clubs.
 recording release: yes license: CC BY-SA  

16. Assessment&Portfolio Apps Making Waves In The Global Village
Jarrod Robinson

Join App designer, author and international presenter Jarrod Robinson for a discussion and exploration of the latest must have apps designed to enhance assessment practices and showcase student achievement.  The workshop will look at mobile assessment tools such as Easy Assessment and look at how such tools support effective teaching and learning through a variety of forms. Participants will also explore powerful portfolio tools such as three ring and look at the impact of providing students with the opportunity to publish their work an achievements with a global audience.  
 recording release: yes license: CC BY-SA  

17. 'SCRATCH' Is Not About A Cat!
Robyne Luketic

I always thought that the Scratch program was something to do with a cat. 
How wrong was I, until I discovered the global phenomenon of Scratch and found the 2.7 million worldwide projects that can be shared, downloaded, re-configured and discussed. Students from grades 1 to senior secondary levels will enjoy the ability to create videos, games, interactive art, music video clips ... you name it, it can, and has been done. 
Students use the scratch website to self learn with others. 2.7 million global projects is more than a village. It's an amazing learning community for all genres, abilities and ages. Participants need the scratch download available @ www.scratch.mit.edu so I can share with you how scratch can work in your classroom.
 recording release: yes license: CC BY-SA  

18. Bridging the disconnects
Tim Kitchen

An important aspect of 21st century education is facilitating meaningful connections between teachers and students, parents and schools, education administrators and teachers as well as industry and education. This presentation looks at some of the disconnects that are apparent in the learning and teaching process for both the K to 12 and higher education sectors and suggests ways of bridging the gaps through the use of modern technology to enhance creativity, communication and collaboration.
This presentation is based on a series of short articles initially published on Tim Kitchen's website via http://timkitchen.net/disconnects/
Tim's email address is t.kitchen@me.com
 recording release: yes license: CC BY-SA  

19. Engage Your Personal Learning Network
Melanie Eggins

As educators we are constantly being challenged to seek beyond staff meetings and development days to continue our learning. 
The most powerful resources we have to enrich learning are our fellow educators! A wealth of free tools exist to help us access a world of collaboration, lesson ideas and professional discourse.
This session will provide hands on experience in establishing your own PLN and explore the use of Blogs, Social Networks and Twitter as a means to connect with educators across the globe. 
Educators will experience examples of edublogs, Classroom 2.0 and #edchat as a means to managing a vast online community, and will be encouraged to try the different tools available by discovering personal options to best support individual learning.
 recording release: yes license: CC BY-SA  

20. Implementing iPads And Netbooks In 1:1 Programs
Therese Keane

In 2011, two secondary schools implemented a 1:1 program, one targeting Year 7 and the other Year 9. Both schools used different devices, one an iPad, and the other a Netbook. The implementation of both 1:1 programs was researched by Therese Keane, Catherine Lang and Chris Pilgrim and the aim of the study was to determine how these mobile devices were being used in the classroom and whether they enhanced teaching and learning. This session will provide some recommendations to inform school principals and leaders about the effectiveness of these devices as an educational tool.
 recording release: yes license: CC BY-SA  

21. Intercultural understanding via collaborative social media
Nicky Carr

This presentation reports on how we are operationalising the Government’s desire to build stronger ties between Australia and Asia. Built around an online collaborative social media tool, eTutor connects Australian pre-service teachers and primary students with junior secondary students in Nepal, India and Malaysia. eTutor provides opportunities for:
•	pre-service teachers to experience intercultural and online teaching environments
•	learning about our own and other’s cultures.
•	improving English skills
This presentation focuses on the pedagogical and practical challenges faced in creating an inclusive and engaging online learning environment and outlines the rewards of such an online collaborative learning project for all stakeholders.
 recording release: yes license: CC BY-SA  

22. Possibiities Inherent in the iPad: Pedagogy and Number
Pippa Ross

For all the schools implementing iPads and those considering introducing iPads it is important to consider the place of pedagogy and the importance of matching the learning outcomes of a lesson with the possibilities inherent in the iPad. This hands-on workshop, aimed at the primary school classroom, will use an open ended maths investigation.  Focussing on number there is an expectation that students will be in charge of their learning, using some of the unique characteristics of the iPad to create a piece of work which demonstrates their understanding of number concepts.
 recording release: yes license: CC BY-SA  

23. Productivity Solutions Through Workflow Practices
Camilla Elliott

Mobile computing is a liberating and exciting experience that can be incredibly frustrating and unproductive without a workflow routine. Whether you move between different devices or work solely from an iPad or PC, managing the information explosion via ‘the cloud‘ enables you access resources anywhere, anytime, on any device.  This presentation examines an indispensable kit of cloud computing tools to integrate your online research and build your digital literacy skills for both professional and personal learning. Learn how to save that resource, link or news item.  Share and save resources in a cloud-based network with applications such as Evernote, Instapaper, Dropbox, Diigo and Google Apps and IFTTT.  Get organised with workflow routines that make your tech work for you.  Productivity.
 recording release: yes license: CC BY-SA  

24. Teaching the social media generation
Bec Spink

The majority of students we teach use social media, they have Instagram, Facebook, YouTube, Google and Twitter accounts. It is no longer ok for teachers to ignore the fact that their students are using these tools and that social media is becoming a fundamental source for students to research, gather information, learn, play and communicate. It is time that we as educators start embracing this use of technology in the classroom. This session will specifically explore using Twitter as a fundamental educational tool in the classroom.
 recording release: yes license: CC BY-SA  

25. Unleashing the potential of Google Forms
Anthony Speranza

A Google Form is a useful tool that can be used to gather data from students with little effort. Whilst online quizzes and surveys are handy, Google Forms can also be used to create powerful, self-grading assessment tools for learning. Learn how these are designed and used to inform teaching and give timely feedback to students.
Best of all, the service is free and in the cloud!
This workshop will:
* Demonstrate a step-by-step process to create a form for collecting data.
* Demonstrate how Google Forms are being used to create formative assessments in Mathematics to drive differentiated teaching for Year 5/6 students.
* Examine "Flubaroo", an add-on script which will correct forms automatically.
* Discover and share other possibilities in using Google Forms in the classroom.
 recording release: yes license: CC BY-SA  

26. App-tastic! Effective iPad Use In The Classroom
Colin Edwards

The ability to use technology such as iPads in the classroom is sometimes a most daunting task or it is often just used as replacement for writing a drawing. Technology and e-learning is so much more than this. Colin will showcase the current iPad technology to use in every classroom and give examples from his experiences in physical education and health. As a 1-1 school since 2010, CBC is trying to lead the way in technology use within the classroom. He will give feedback as to the things that have gone well and not so well! It is often a real challenge to balance technology use for students and use it for a purpose to enhance the learning of young people as opposed to just a replacement of traditional teaching methods.
 recording release: yes license: CC BY-SA  

27. Creating your own textbooks with iBooks Author
Teresa Deshon

iBooks Author allows teachers to create multi-touch textbooks for ipads/macs that contains a range of interactive multimedia elements. In this workshop teachers will get an overview of how to create a textbook, import multimedia elements and publish the text book. Whilst ibooks are suited to a mac environment they can be published as a pdf and used with any platform.
iBooks Author allows teachers to custom produce media rich materials for classes that stimulate and inspire students. The ability to bring together relevant, targeted and engaging material from any source will assist teachers to ensure their students are thinking critically and in depth.
 recording release: yes license: CC BY-SA  

28. Supporting Change With An iPad Program
Joanne Blannin

At Laburnum Primary School, 2013 will see the introduction of iPads to every teacher and all 200 Prep and Grade 1 students. This presentation will show you how we brought all teachers onboard with the concept of 21st Century Learning and ICT across the school. The session is aimed at ICT leaders interested in managing change within a school environment - with a focus on our journey with iPads. From this course you will learn about change management theories from practical examples and you'll leave with an understanding of the key elements needed to ensure your new ICT initiative is taken up across your school.
 recording release: yes license: CC BY-SA  

29. Engaging Digital Natives-Their Devices, Their Web, Their Way
James Leckie

Owners of Australia's fast growing K-12 online learning environment Schoolbox, James and Sean help independent schools in Australia and New Zealand transform their teaching, learning and online communication. Today’s youth live in a digital world surrounded by devices, technology, online communities and are socially engaged though the web. The emergence of these digital natives is forcing traditional teaching methods/technology to move so rapidly, educators can be confused by how best to leverage digital learning to deliver an engaging learning experience through technology. James and Sean will introduce how digital natives learn, how BYOD can work and how to style teaching and use technology in the classroom to fit with the mobile, social and and online world our students live in.
 recording release: yes license: CC BY-SA  

30. Flipped out for formative assessment
Dean Pearman

This workshop will look at ways to utilise the ideas of the flipped classroom for formative assessment, specifically feedback. The workshop will cover ideas of the flipped classroom and how to use an iPad and apps in developing flipped lessons. It will also focus on how the flipped classroom can be used in formative assessment for quality feedback.
 recording release: yes license: CC BY-SA  

31. Freed From The Keyboard- Getting Creative With Windows8
Marc Blanks

Windows 8 offers some great opportunities to get creative! It's not like my iPad and its different to my PC!    The use of touch and stylus gives a different dimension to the way in which we can learn, express ourselves and create with technology.  This presentation explores a range of apps and practical examples and how you can transform the learning experience. A range of activities and classroom applications will be higlighted, from painting in Art to mindmapping and collaboration through One Note along other web 2.0 technologies. Orientation and the features of the Windows8 Metro interface will also be explored. The similaries and differences to other platforms will be highlighted along with the limitations and benefits of learning in this envionment.
 recording release: yes license: CC BY-SA  

32. In Search of One Tool to Rule Them All
Aaron Davis

One of the biggest challenges for today is finding a means that allows everyone to communicate and collaborate in a concise and coherent manner. I will explore some of the potentials and problems involved bringing Google Drive  into the classroom as a tool to help facilitate communication and collaboration. From conducting surveys to creating digital workbooks to managing learning goals to sharing documents, this presentation will be jam packed with practical samples and examples. Clearly, everyone comes from a different situation, each with their own challenges and requirements; however, I hope to spur new ideas and beginnings in regards to digital collaboration.
 recording release: yes license: CC BY-SA  

33. NEW!!! Britannica School
Camille Davey

Britannica School supports sound teaching principles that include time-on-task, interactivity and engagement - all of which have been shown to contribute to student learning.  Britannica School can keep students engaged and motivated, participating and on task longer to increase the amount and quality of instuction time. Britannica School complements before-school and after-school by providing extensive resources available anywhere, anytime using any device via the internet. Britannica School provides teachers with a wide choice of standards-aligned, Web-based resources that support classroom curriculum goals. It supports the core subject areas: History, English, Science & Mathematics.
 recording release: yes license: CC BY-SA  

34. Trusting Technology: Robots, Community and Learning
Daniel Donahoo

How do we think about community in technology rich worlds? Our school community, our neighbourhoods, our city? And, what does this mean for the way we facilitate the learning of young people whose future requires them to navigate data and make sense of more and more information each day. Daniel will talk to his research into robots and the children's expectations of the future, his writings on the importance of respecting childhood and youth and his fascination with the internet of things to create a link between where we are now and where we may conceivably end up - and help us to think about what that means for the work we do and the way we do it in our villages and communities as technology jumps back off the screen.
 recording release: yes license: CC BY-SA  

35. When Miss Social meets Mr Mobile in your class
Ching-Rui (Jeremy) Chen

Social networking and mobile devices are ubiquitous in student’s life now.  It would be very natural to harness these two technologies in class but as a matter of fact, teachers are extremely reluctant to touch social networking and mobile devices. The presenter will use his own teaching examples in Maths and Mandarin to discuss potential thorny issues but more importantly, how these two technologies can facilitate learning and make a positive impact. Participants are encouraged to bring in their smart phones and/or iPads to enjoy a journal of social learning in action. Concrete strategies and student results will be shared whenever possible.
 recording release: yes license: CC BY-SA  

36. The Living Knowledge Place
Victor Steffensen

With many environment and community projects happening all over Australia, The Living Knowledge Place aims to bring value to these amazing projects that are happening by keeping them alive through education.  It is crucial that the children understand the work that is happening out on country so that they can aspire to roles needed for the future in caring for community and our environment.  With the alarms for climate change and the future of what green jobs will look like, The Living Knowledge Place is an important initiative to get our children of all nationalities on the same page in understanding our culture, country, and people.
 recording release: yes license: CC BY-SA  

37. ipad workflow - Using apps to create not consume
Lauren Sayer

The iPad with its amazing amount of applications opens many new opportunities for learning. However the never ending search for the *best of breed* ipad education app can be tiresome and not educationally productive.
In this session we share how we have successfully declutterred our ipads from 450 to 100 apps across a K-12 area through the development of 'Learning Workflows' where work is created in one app, then built on in another App and so on.
Come and learn how we successfully audited our apps so that content creation not consumption were at the forefront of teaching and learning and how we developed learning workflows linked to students individual education goals so that applications become part of students portfolio evidence.
 recording release: yes license: CC BY-SA  

38. #saw24: Skype Around The World In 24 Hours
Jenny Ashby

In the second session of #saw24: Skype Around The World In 24 Hours Jenny will continue her focus Jenny Ashby on the Web 2.0 tools she used to organise an around the world in 24 hours Skype which involved over 20 other schools from all over the globe. This second session will be more of a workshop and will be more interactive with discussions on developing your own Skype Around the World in 24hours at your school.  
Attendees may visit http://epselearning.global2.vic.edu.au/2012/11/21/24hour-skype/ for resources and more information about #saw24.
 recording release: yes license: CC BY-SA  

39. Easy web building with Weebly
Debra Burger

We all know the power of a web site, to communicate information, to receive feedback and the importance of students creating a positive digital footprint. Websites are a great way to achieve this but it can seem overwhelming to begin. Let me introduce you to Weebly as a powerful but simple tool for creating websites for students and teachers that can be kept in a secure and protected environment. Use the simple drag and drop process to create and publish your site. Teachers will leave with their own web site started and a clear idea on how to create a class and begin adding students to it.
 recording release: yes license: CC BY-SA  

40. Engaging Students With ICT In The Languages Classroom
Nathan Lane

Using ICT in the languages classroom is an effective way of engaging students in their learning. The internet and iPod Touch/iPad contain a wealth of resources for teachers to create an ICT rich learning environment for the teaching of languages and cultures. During this session participants will be introduced to some new online resources and apps that will allow students (and themselves) to create engaging content using the language they are learning (or teaching).
 recording release: yes license: CC BY-SA  

41. Interactive Teaching and Learning in the Virtual Classroom
David Burton

ICT is a critical driver of global and domestic education, particularly in the role of enhancing innovations in teaching pedagogy and curriculum development, sustainable practice and creative student engagement and learning across all curriculum areas. Delve into Song Room: Live, a secure virtual classroom, linked to all state and territory e-learning portals, providing over 400 arts based Australian curriculum aligned teaching and learning resources, across multiple learning areas. By building teacher capacity to deliver secure, interactive and collaborative learning solutions, Song Room: Live provides a sustainable vehicle for teacher and student growth and targets the gap in ICT solutions for Australian education. Song Room: Live
 recording release: yes license: CC BY-SA  

42. IT Is A Real Life Learning Experience
Simon Collier

Matthew Flinders Girls Secondary College is a 1:1 MacBook school that is also running an iPad program in year 7 and a BYOT in years 11-12.  Our middle years program is flexible and has a unique curriculum based around authentic inquiry learning with a focus on making a difference in the world.  The presentation will go through a unit of work "make poverty history" and demonstrate how IT is used as a tool to enhance learning and encompass the use of online learning platforms and web2.0 tools to make a difference locally and around the world.  Students focus on a project based learning rich task and utalise the skills developed to demonstrate their passion and engagement while making a difference to the lives of those less fortunate.
 recording release: yes license: CC BY-SA  

43. Remix The Social, Remix The Learning
Gail Casey

Concepts of remixing learning by utilising the safe social tools within Intranets as well as the Internet will be discussed in this session. This idea stems from creatively supporting new ideas and approaches to learning, both for students and educators. To remix is to interrogate, borrow by taking the best from a range of approaches, to generate, to move and to play by practicing, testing and rehearsing. It is a creative way of thinking where pieces of ongoing conversations take place over time and understanding occurs in collaborative and varying ways.
 recording release: yes license: CC BY-SA  

44. Students Making IT Happen
Lois Smethurst

How is it possible to continually upgrade the IT skills and competencies of staff? How can you develop confidence in staff to try new ways of integrating technology? One model is to let the students lead the way. In the ICT extension program at Berwick Lodge Primary School, students not only develop their own skills become mentors in their grade. They are encouraged and supported to help fellow students and teachers to achieve ICT integration in ways that would not otherwise be possible. In this session we will explore some of the examples and methods that have been successful in a primary school setting but could be adapted in secondary settings as well.
 recording release: yes license: CC BY-SA  

45. Genuine Collaboration in Learning
Mark O'Meara

http://youtu.be/Ez09OSU4XCw
Please watch this video before the session and spend five minutes on the site, so you are properly prepared to get the most out of it.
http://einteam.wordpress.com/
In this workshop, we are going to work together to create a genuine object, which in this case will be a high-quality, ten minute podcast about how technology allows people to work and learn together.
This will not be a lecture or a discussion. We will use practical techniques and technologies to band together and make something that we just could not do alone. Bring your devices, and be ready for 45 minutes of intense work and learning.
 recording release: yes license: CC BY-SA  

46. I Can Use This Stuff Too!
Kim Martin

Using technology to engage and motivate learners in the 21st Century is not a new concept. However, technologies are now more accessible for students with disabilities and are enabling greater opportunities for students to participate in similar activities to their peers including robotics, animation, podcast and using mainstream devices such as iPads with little or no modications. I would value the opportunity to share with you what is possible if you think outside the box or even get rid of the box altogether! I aim to show you how to engage learners with special needs using digital technologies and provide you with strategies and resources that you can take back to your classroom or school.
 recording release: yes license: CC BY-SA  

47. ICT in Primary School Art
mikl longstaff

An informal presentation, workshop and discussion about ways to include ICT into the art curriculum. We, as art teachers, need to incorporate the 4 C’s of the 21st century classroom; to connect, communicate, collaborate, and create locally, nationally and globally.  How do we use ICT to Inspire Creative Thinking?
* Use of ICT for collaborative and exchange projects with other school
students locally, nationally and globally
* Network with other art teachers globally through Art Education 2.0
* Online applications for teacher resources and management
* Online applications such as Blogs, Wiki's, Turbine Generation and VoiceThread
* Art-based interactive websites for student learning
* Software applications For Windows and Mac
* Digital Cameras, FlipVideo and iPads
* Stop Motion Animation
 recording release: yes license: CC BY-SA  

48. A Canvas Of Tools For Local And Global Connections
Anne Mirtschin

Two Victorian Digital Learning coaches will present a suite of tools available for Victorian schools to host web conference sessions for connecting, learning and collaborating online both locally and globally.
With a broad range of options what is the best hardware or tool of choice for a school to use in a variety of scenarios?   Polycom, Skype, Blackboard Collaborate, and Microsoft LYNC are all available but what needs to be considered when one is wanting to connect?
A great session for all involved in education who are keen to explore how each tool works in a school, how the tools connect and can work together and what makes each collaboration successful in terms of learning outcomes
Classroom stories involving the use of web conferencing and digital learning will be shared. Join this
 recording release: yes license: CC BY-SA  

49. QR Codes: Changing The Classroom And Connecting The Village
Luke Newell

This session will explore the possible uses for QR codes both inside and outside the classroom. The session will show examples of how facilitators can use the emerging tool to strengthen students learning as well as students utilizing them to demonstrate their own knowledge. The session will demonstrate how to create QR codes as well as possible uses for them inside and outside the classroom, across all subjects within a curriculum.
The session will include:
- setting up and running of an interactive QR code scavenger hunt.
- delivering content with the aid of QR codes.
- students utilizing QR codes to demonstrate learning.
 recording release: yes license: CC BY-SA  

50. Building community stories through partnerships
Helen Otway

Stories are an important part of our lives and our schools.  They help to connect a community and to provide direction, hope and purpose.  At Debney Meadows Primary School, we have a tradition of connecting with the community and with educational partners.  Through these connections we are able to strengthen, grow and enrich our school identity.  This year DMPS has embarked on a project in conjunction with The Centre for Cultural Partnerships to enable the telling of community stories through video.  Shahin Shafaei, a storyteller and Helen Otway, principal, will talk through their story leading up to, and during this project; the purpose, the challenges, the successes and the unfolding surprises.
 recording release: yes license: CC BY-SA  

51. Are You A Curator? You Should Be
John Pearce

Over the last few years we've been urged to replace the traditional 3R's with any number of C's, Creativity, Communication, Collaboration etc. Now with the realization that another C, Content is overwhelming us, yet another C has entered the educational lexicon. This C is Curation, the capability to seek and identify the best resources around a topic and make these available to others in an accessible framework. Curation is subtely but importantly different from simply collecting or aggregating. This workshop will explore these aspects and more. We'll also look at some of the tools and spaces that are being used to curate content with a particular emphasis on how otherwise social spaces can be used in educational contexts including Scoop-it, Storify and Symbaloo.
 recording release: yes license: CC BY-SA  

52. Explain Everything - making flipping your classroom a breeze
Suzanne Arnott

Creating screen casts on your iPad is not a difficult process with the right tools. Screencasts can be used to flip your classroom, allowing your students to watch the stories you create and share with them. You will explore a range of techniques to create your own story. The story could show students how to do a specific task or concept. students are able to view and rewatch at their leisure. The students could also use the app to show you their understanding of topics covered.
 recording release: yes license: CC BY-SA  

53. Cyberbullying,cybersafety and positive school change.
Judi Fallon

Cyberbullying and bullying consistently emerge as key concerns for schools and families, with many education leaders struggling to implement effective strategies for their reduction and ongoing management. Digital technologies have brought their own opportunities and challenges, and have further highlighted the need for schools to establish robust well-being programs that foster safe, caring, respectful and inclusive communities, in which bullying and aggressive behaviours in all forms are inappropriate. This presentation will introduce delegates to the Alannah and Madeline Foundation’s eSmart, a world leading system to help schools manage cybersafety and deal with cyberbullying . It will also outline key strategies that schools utilise to successfully embed digital citizenship in their cu
 recording release: yes license: CC BY-SA  

54. Australia needs more Hackers
James Hamlyn-Harris

Hackers... The term conjures up dimly lit rooms in suburban basements. Strange conversations, socially awkward teenagers committing crimes. Why would this be a good thing?
Firstly, hackers - like computer programmers - are wrongly stereotyped. Professional hackers (penetration testers, security engineers and eForensic investigators) are more like top-flight accountants - meeting with CEOs, working for big corporations and investigating fraud.
Secondly, hackers test security systems - that means that they work within the law (and have a good knowledge of it). Hackers use the skills of the bad guys in order to test our security systems before the bad guts get a chance.
Thirdly, skilled hackers (the unskilled ones are called 'script kiddies') are in demand.
 recording release: yes license: CC BY-SA  

55. Publish the digital folio for iPads and Android tablet
Brian Chau

Once you have designed the interactive document with Adobe InDesign CS6, we would show you step-by-step how to publish the document as a digital folio for sharing with others on their iPads or Android tablets. We will also show you techniques to design your documents that would reflow automatically according to different screen sizes and resolutions. You can bring along your laptop (Win or Mac) with Adobe InDesign CS6 installed to follow along the session. Please also bring along an iPad or Android tablet for testing the folio.
 recording release: yes license: CC BY-SA  

56. Eminem and Farnham: Spotify for social & emotional learning
Natalie Hendry

The presentation will explore the use of Spotify in a hospital school setting, working with young people in inpatient psychiatric care. The classroom program supports up to 10 young people with mental health challenges and focuses on building social and emotional literacy and skills. Spotify use in the program is categorised in six key areas: student engagement including home/school to hospital transition, strengths-based identity exploration, emotional intelligence, positive social collaboration and responsibility building, theme-based activities, and sensory modulation. The presentation will explore the rationale for using Spotify in mainstream classrooms, issues to consider including safe use and cost, and provide examples of multi-age and multi-level teaching activities.
 recording release: yes license: CC BY-SA  

57. Games for Vocabulary Learning
Michelle Heintze

Games are just one way we learn, so why not use them to learn vocabulary. In this interactive workshop we will explore how games can be used to develop vocabulary in the classroom, as well as how to use games as part of your assessment processes. This workshop covers some of the basics for developing computer based games for vocabulary acquisition in the classroom, with a variety of tools being utilized.
Participants should be able to implement an idea from this workshop almost immediately once they return to school.
 recording release: yes license: CC BY-SA  

58. Tips and tricks to transform students into deadly animators.
Gregg Brown

Learn the secret of how to teach your students to animate a beautiful fluid motion, in only 10 minutes of class time using the legendary flip-book. This method has been developed over the last 10 years to help students understand how to achieve the basic principles of fast and slow motion. Other tips and tricks to be covered will include making special effects such as smoke, lightning and how to make a character or object fly. The blink of an eye will breathe life into your characters and discover the power of a pause! Software "Stop Motion Pro" is used to capture animations. This is the workshop Disney doesn't want people to see.
 recording release: yes license: CC BY-SA  

59. Hands on with Lego Robotics - An unhealthy obsession.
Mic Lowne

In this session you'll get some hands on  time to play with Lego Mindstorms (senior primary/high school ) and Lego WeDo (junior primary), have the opportunity to speak to students involved in the program  and hear about how Wooranna Park got started on their journey.
The goal of the Lego Mindstorms Robotics Programme at Wooranna Park is to create meaningful and powerful learning opportunities for students across a variety of disciplines.  The programme aims to tap into students curiosity about how things work and through both the software (programming) and hardware (engineering) components are given opportunities to explore these questions.
 recording release: yes license: CC BY-SA  

60. Learning with iPads
Michelle Meracis

Mobile devices are fast becoming a popular classroom tool to assist students with their learning. This is evident at Manor Lakes College where students have been using iPads for the past 2 years to explore, create, collaborate, connect and reflect.
In this hands-on presentation, Michelle and Jess will share how students and teachers have embraced the technology. They will explain how iPads are integrated across all curriculum areas and will engage participants in activities they can trial in their own classrooms.
 recording release: yes license: CC BY-SA  

61. The Student Conference Series: Connecting Student Passions
Ben Gallagher

Do you want to empower students?  Is your classroom based around inquiry and curiosity? Then join us in this session as we explain the Student Conference Series.  
The Student Conference Series gives students opportunities to be presenters on subject areas of their choice and give them a global audience using Elluminate. Learn about the humble beginnings of a Grade 6 student sharing his knowledge on woodworking to weekly student presentations taking place globally. 
Experience the online platform that is used for the presentations and see for yourself how you can be immersed online.
Guests will need to check the required software can be set up on their computers and bringing headphones/headset is also advised.
 recording release: yes license: CC BY-SA  

62. Windows 8 for the 21st Century Classroom
Trent Ray

Look at things differently and see the new approach to teaching and learning through Windows 8. Students will enhance the way they learn, take notes, and become highly efficient in studying all the while equipping them with the tools required for the 21st Century.  Windows 8 provides learners with many free tools that makes researching seamless and easier than ever before and provides powerful opportunities for assessment and feedback. Join us to explore and play on a Windows 8 tablet and experience the possibilities for yourself!
 recording release: yes license: CC BY-SA  

63. Connected Learning: it takes a global village
Amanda Rablin

As the world becomes "flatter" and learning more connected, our students and teachers will increasingly be learning beyond the boundaries of school education. This workshop will explore connected learning from the perspectives of student learning, teacher professional learning and whole school change. Amanda will share her own experiences and invite participants to engage in conversation and reflection from their own perspectives as learners and teachers.
 recording release: yes license: CC BY-SA  

64. A collaborative strategy for integrating ICT.
Bianca Cumine-Groza

Schools are under pressure to; stay up-to-date with technology advancement, meet the evolving needs of ‘digital natives’, bridge the home-ICT/school-ICT gap, and fulfil expectations set out by both public opinion and educational ICT policy. Yet despite their efforts, technology use often remains on the sidelines, somewhat peripheral to teaching and learning. Perhaps the solution does not lie in creating ICT infrastructures that provides more devices than teachers know what to do with, but rather in working collaboratively with the ultimate end-users - the students. This workshop details a strategy for student and teacher collaboration to plan and implement ICT integrated lessons across the curriculum, in an effort to lead schools towards greater technology use.
 recording release: yes license: CC BY-SA  

65. Build your own Professional Learning Network
Roland Gesthuizen

Over the past few years, many professional learning networks have stamped out a significant online presence to support education and teachers. This presentation will examine the social networks that have become established on Twitter, LinkedIN, Google and Facebook for educators. It will examine their scope, audience and the different tools that can be used to connect and follow these online learning communities. It will look at how teachers can connect to these communities using mobile phones, tablet devices and computers, online behaviour, how information is shared, how to find material, control content and how to leverage this to best advantage. It will also consider some of the ethical issues and dilemmas that must be considered.
 recording release: yes license: CC BY-SA  

66. Digital Toolbox for Collective Learning
Britt Gow

This hands-on workshop will allow you to explore the digital toolbox wiki at http://digitaltoolbox.wikispaces.com, focussing on tools that enable your students to learn from each other. Skype, Blackboard Collaborate and wikis are some of the platforms that give students opportunities to learn collectively. Peer teaching, or 'kids teaching kids' is an effective student-centered strategy for managing diversity in the classroom. During this workshop we will discuss ways to plan and implement such projects across different schools. Be prepared to share some of your experiences with project-based learning and collaborative work.
 recording release: yes license: CC BY-SA  

67. Flipped Classroom; The journey so far and lessons learned
Sarah Hallows

I attended ISTE 2012 and the Flipped Classroom was one of the hot topics. The Flipped classroom concept was already gaining traction in Australia. Many educators in the US have adopted this model. So what is the Flipped Classroom and how could we adapt it to our Australian classrooms? 
In semester 2 2012 I tried flipping my Physics classroom. Along the way I learnt many valuable lessons. The aim of this session is to share my practical experiences of implementing flipped classroom ideas and knowledge gained at ISTE 2012. In this session I will explain;
What is the flipped classroom?
What tools can be used to create screen casts to use in the flipped classroom?
What are the Pros and Cons of the flipped classroom?
How do you start implementing your own Flipped classroom?
 recording release: yes license: CC BY-SA  

68. Scootle - Access All areas
Lou Bowe

With over 130,000 registered users nationally, Scootle is taking off. Education Services Australia has developed Scootle as Australia’s flagship repository for free for education content aligned to the Australian Curriculum.
	Scootle is now available to teachers nationally and the community of users is growing rapidly. With the enhanced features of collaborative spaces, online quizzes and learning paths aligned to the latest Australian Curriculum, Scootle is taking the lead in safe, secure content delivery to all teachers and students. With the recent addition of the Scootle Community to ESA’s suite of tools for teachers this presentation will demonstrate how you can get started in this exciting new national space.
 
 recording release: yes license: CC BY-SA  

69. The Key C's To Success: Curiosity, Creativity and Connection
Kerry Law

Untouchable Key of Success: Curiosity, Creativity, Connection through the eyes of the IT Village
Continue the last year workshop, Kerry will be sharing her knowledge and practice on using iPad in her Language classes, especially using general apps that create the safe, dynamic, fun, educational and successful teaching and learning. All the apps are good for all curriculum areas, not just Languages, and it will covered all language skills areas such as listening, speaking, reading and writing. Students will not be giving up their language learning if you have desire to use ICT in your curriculum as a tool for your teaching practice. Don't wait to see the positive learning journey !! Let's experience it !!
 recording release: yes license: CC BY-SA  

70. Using Minecraft to teach an inquiry based unit
Kynan Robinson

Gaming in education is increasing in profile. Over the last 3 year North Fitzroy Primary School has been involved with two research projects investigating the area, one with DEECD and one  with Deakin University. We have used games such as Civilisation, Sim City, Little Big Planet and countless games on mobile devises to assist us to better teach our curriculum. Minecraft is a massive multiplayer online game which is virtually without narrative. How it is played is up to the imagination of the player. In 2012 we used Minecraft as the basis for teaching an inquiry based unit centered on the bisophere. In this session we will share with you some of our learninggs and demonstrate how the game can be used to enhance any of your curriculums, further engage students and increase creativity.
 recording release: yes license: CC BY-SA  

71. Exploring the Data Field: students as Virtual Coaches
Phillip Cristofaro

As virtual coaches, students can use a range of tools to explore the deep connection that exists between statistics, mathematical processes and sport. In this session we will explore the digital tools available to put learners into the Coach’s Box – building their capacity to calculate, use and understand data. This interactive session will provide teachers with ideas to engage their students with real-life maths and empower them to direct their own learning. We will look at how mobile technologies such as iPads and tablets enhance opportunities for creative content creation, collaboration and sharing – strengthening links with other curriculum areas, particularly reading and writing.
 recording release: yes license: CC BY-SA  

72. IT Takes A Strategy:Building An Effective ICT Strategic Plan
Todd Sprague

Building an ICT Strategic Plan can be daunting to say the least and is not something that should be taken in isolation - it really does take a village! Hear from a Teacher and IT perspective on the who, what, when and how of forming a strategic direction in ICT for education from members of Plenty Valley Christian College. We'll explain the processes taken, difficulties and resources that can assist any school form their plan. We'll explain how we worked with others in a true 'Village' style and also pass on the resources we have formed. Attendees will be able to leave with practical methods to start to introduce a plan into any school, regardless of their current situation.
 recording release: yes license: CC BY-SA  

73. Minecraft in the classroom with MinecraftEdu
Luke Johnson

The cult phenomena that is Minecraft was first released in 2009. Since then the combination of simple graphics, crafting, and the openness of an endless world, has provided an almost addictive experience that has captured the imagination of the masses. Today, Minecraft celebrates over 10 million users and has received many accolades for its captivating nature. For the past 2 years, this exploration and building game has been used in classrooms around the world, engaging students to a level never seen before. With the MinecraftEdu version, teachers now have the ability to manage this powerful learning tool with the click of a button! Explore the journey of teachers who have been using Minecraft in the classroom and discover the many ways it can be employed to enrich the learning experience.
 recording release: yes license: CC BY-SA  

74. Speed Sharing Session Four
None

1. Global Themes, Local Impacts: Digital Histories, Judith Way, Kew High School
2. Three Case Studies Of ICT Initiatives In Diverse Settings. Duncan Inglis, Berry Street
3. Trending Web 2.0 Tools and Apps – From A Village Perspective, Anne Mirtschin, Hawesdale P-12
4. Floundering Vs Scaolding: Teaching Scratch From Scratch, Jason Isma, Avila College
5. Deploying iPads Prep To Year 4, Considerations And Challenges, Nathan Hutchings, Genazzano FCJ College
6. How To Eat An Elephant - Blogging With Global2, Gregg Twitt, Warnambool College
	 
 recording release: yes license: CC BY-SA  

75. Self-Regulated Learning using MS OneNote
Di Floyd

Do you have students who are passive in their learning? Learning is increased when students have ownership over what they are working on. Microsoft OneNote is the ideal software for self-regulation. See how OneNote is a quick,easy and efficient way for students to demonstrate what they know and set goals for future learning.
 recording release: yes license: CC BY-SA  

76. ICT Abroad-What's The Latest? The ACCE Study Tour Experience
Georgina Pazzi

Join us for an informative virtual ICT adventure. Discover the latest ICT pedagogy, tools, ideas, learning environments and thought leadership that are creating an impact in schools and education systems in the USA and Canada as observed through the 2012 ACCE Study tour experience culminating with the impressive ISTE conference.  We also share the latest in education from Google, Intel, Cisco, Apple and Microsoft that will continue to shape our learning environments. We unpack what we have learned, the power of collective experience and how this has influenced and transformed our leadership in education today.
 recording release: yes license: CC BY-SA  

77. Student Action Teams for Cybersafety
Greg Gebhart

This Student Action Team session will focus on actively engaging students and establishing a cybersafety team within school communities. The session provides practical advice, information and activities to help schools plan and build a cybersafety focussed Student Action Team.
 recording release: yes license: CC BY-SA  

78. Be part of a learning community, but only if you want to!
Megan Iemma

Ever wondered what a learning community consists of? Would you like to set up one at your school and be part of one globally? Come to this practical session and explore the tools, resources and examples of how a personal/professional learning community works and the benefits of accessing learning according to YOUR needs, skills and knowledge base. We will be looking at harnessing free tools that can help you develop your ICT/technology skills and then being able to share this knowledge and skillset within your own school community and beyond...
 recording release: yes license: CC BY-SA  

79. Apps to promote engagement in Autistic Students
Annelie Zuccolo

My aim is to provide teachers with a range of apps for the iPad to engage autistic students; with the focus on creation, collaboration and creativity.  Whilst I recognise that the Autistic Spectrum is varied and highly sensitive to individual needs, I will offer teachers a variety of choice (taking into account what has worked for me, and my knowledge of what may work for other autistic children) as well as giving teachers the information to assist in selecting apps appropriate to each case.  I will provide my own experience as the platform for discussion and hope to encourage teachers to view students with special needs in an inclusive way, thus the idea of the village that can incorporate students with special needs to meet an outcome that suits bigger picture learning.
 recording release: yes license: CC BY-SA  

80. Changing the way you teach with the iPad
Shawn Taggart

For many years teachers have been walking around with their teaching lives in their hand. The Teachers Chronicle has been a big part of every teachers life and if the lost it their world crumpled. This sessions demonstrates how to use digital tools like Evernote, Dropbox and the Calendar on the iPad that can replace and improve many of the roles of the Chronicle. Participants with iPads are encouraged to bring them along to follow the tips.
 recording release: yes license: CC BY-SA  

81. Investigate, Innovate and Invigorate!
Rachael Williams

Engagement and present moment learning have been the driving force for the introduction of iPads at Lilydale High School and Mooroolbark College. iPads have significantly impacted student learning and enhanced student engagement, and positively influenced the teaching staff within both colleges.  This hands on session will include units of work developed to include the use of subject specific apps and will provide policies, procedures and professional development materials that can be used in schools to show teachers the power and potential of these devices in the classroom.
 recording release: yes license: CC BY-SA  



Location
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Room 08


About the group
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