pre-release: Croud Supply meeting announcement

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Subject: 
ANN: Croud Supply at 510 Fri May 11, 4p


Croud Supply
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When: 4 PM Friday May 11, 2018
Where: 510
A party for hacking, discovering, and sharing hardware

Teardown is an event put on by Crowd Supply in association with Make+Think+Code @ PNCA. You can think of Teardown as live-action Crowd Supply, but with fewer cardboard boxes and packing peanuts. We’ll be bringing together hardware aficionados from around the world to celebrate, inspect, create, and, of course, tear down hardware. There will be long-time Crowd Supply creators and backers, as well as people we’re meeting for the first time. There will be hardware, art, food, drink, puzzles, workshops, tutorials, talks, music, field trips, and friends. Most of all, there will be ideas and projects to explore and inspire. We hope you’ll be there too!

Teardown is about the practice of hardware: prototyping, manufacturing, testing, dissassembling, and circumventing, all while having fun. Leave the marketing glitz and talk of venture capital at the door and come prepared to learn and teach.
https://www.crowdsupply.com/teardown/portland-2018

Topics
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1. Santa Cruz to Seattle With 2 1/2 Tons of Electron Microscope: A How To
Adam McCombs

Electron microscopes are really cool. Having one in your own shop is even cooler. Getting it to your shop without breaking it? That’s where the real challenge is. I have facilitated the acquisition, mobilization, and transport of a few of these instruments and every time I learn about some new trick, something else to look out for, or some better way of moving large, sensitive pieces of equipment. My goal in this session is to teach you many of these tips and tricks as I can. This includes a lot of lessons specific to SEM/TEM, like how to break vacuum on a system that doesn’t have power or air pressure to actuate valves, and more generalized information like how to work with transport companies, the different tools that are available for moving heavy pieces of equipment, and what to do when they send a 53’ truck with an extended cab for delivery in a residential area.
 recording release: yes license: CC BY-SA  

2. PLM: Hardware's Source Control Management
Jake Janovetz

Git, Bitbucket, Subversion, and other tools have made source control management (SCM) a no-brainer for software projects no matter how big or small. What about hardware? Product Lifecycle Management (PLM) is often considered an “enterprise” pursuit. I think it’s time to change this perception.
 recording release: yes license: CC BY-SA  

3. Beginner Circuit Board Design with KiCad
Ken Olsen

Designing a circuit board and having it manufactured have never been easier thanks to open source KiCad software and OSH Park. We will walk through laying out a very simple LED circuit and submitting it for manufacture.
 recording release: yes license: CC BY-SA  

4. Open Source Space: What's happening, including OreSat, Oregon's first CubeSat
Andrew Greenberg

The open hardware revolution is working its way into the space industry, mostly through student and amateur CubeSats. Learn about the state and trials and tribulations of open source space, including an update on OreSat, Oregon’s first satellite.
 recording release: yes license: CC BY-SA  

5. Proto-pasta Filament: How hardware access fuels material innovation
Alexander Dick

Join us for an interactive hour with Protoplant, makers of Proto-pasta, and learn how they leveraged hardware access to kick start a material business from scratch. This session will begin with an overview (20-30 mins) of our journey in developing Proto-pasta into a leading filament brand and producer, and finish with a panel Q&A with our founding team & community members.
 recording release: yes license: CC BY-SA  

6. Applications of the Software Defined Radio
Danny Webster

Lime Microsystems has developed a range of products based around its LMS7002 transceiver chip. These products have included USB- and PCIe-based software defined radios (SDRs) suitable for mobile telephony, RF scanners, budget RF test equipment, satellite projects, and amateur radio projects. Thanks to open source software, these products have been used for a wide range of applications, including mobile networks for 2G (GSM) and 4G (LTE) telephones, digital TV, and radio stations. Many of these applications can run successfully on a wide range of modern computers, from very low cost computers, such as the Raspberry Pi, to state-of-the-art processors.
 recording release: yes license: CC BY-SA  

7. Hexabitz: Modularity from Nature to Electronics
Asaad Kaadan

Hexabitz is a new kind of electronic prototyping that takes inspiration from both nature and math. This talk presents the basic - and mostly non-intuitive - principles the modular platform was built on, as well as its unusual path from biomimicry into optics and then into electronics.. We will discuss some hardware and software details and the project’s state of development ahead of its upcoming launch on Crowd Supply.
 recording release: yes license: CC BY-SA  

8. Embedded Hardware Development with Rust
Jacob Creedon

Rust provides a new hope for embedded developers who have been stuck in a C/C++ ecosystem that has changed very little over the years. In this talk, we’ll cover what Rust has to offer for embedded systems as we follow along the development process for a hardware MIDI controller product.
 recording release: yes license: CC BY-SA  

9. Open Pitch Sessions
Josh Lifton

Have an idea for a project or product, but not sure if or how to pursue it? Come share your ideas, good or bad, and get instant feedback from Crowd Supply staff and the audience at large.
 recording release: yes license: CC BY-SA  

10. Bits to Atoms, the making of 'Be Still, My Low Poly Heart'
Ben Purdy

Be Still, My Low Poly Heart is an interactive sculpture. The physical form approximates a human heart, created from semi-opaque laser cut acrylic held together with over 80 unique 3D printed fasteners. The interior houses LEDs and a microcontroller, which allows the object to mirror the individual heartbeats of a human surrogate (through a finger-tip pulse sensor).

This talk will recount the journey of making Be Still, My Low Poly Heart, from a crude paper prototype all the way to the final large scale acrylic hull, as well as the electronics and software that run the interactive behavior. The pivotal tools and technologies that went into the making of the piece will be highlighted as well as the lessons learned along the way.
 recording release: yes license: CC BY-SA  

11. Bunnie's Keynote
Andrew "Bunnie" Huang

Long-time Crowd Supply creator and adviser Andrew “bunnie” Huang will report on some of his latest projects and perspectives.

 recording release: yes license: CC BY-SA  

12. Standard Operating Procedures (SOPs) for Open Source Electronics
Andrew Greenberg

Open source electronics are an amazing thing. Let’s cultivate that by doing it right. Just publishing your CAD files isn’t going to cut it: let’s actually go through all the files you need to have a successful open source project that doesn’t make your users hate you. We’ll discuss readmes, short-but-kickass requirements documentation, schematics, board layouts, bill of materials, and ideas for documenting the project’s outcome and current state.
 recording release: yes license: CC BY-SA  

13. Creating Conference Badges
Jay Margalus

This talk will cover the development of the Thotcon 0x9 badge and explore various challenges, opportunities, and design considerations faced when creating a game experience for custom-built, embedded, interconnected systems. It will explore these topics through the use of the Thotcon 0x9 and 0x8 game badges as case studies in hardware and software development, as well as human-computer interaction and game design. We’ll touch on the design of these systems, and highlight material differences between both software design, and the design of physical artifacts. We’ll also talk about making games!
 recording release: yes license: CC BY-SA  

14. Futel: A Technology So Advanced We Leave It Out On The Street All Night
Karl Anderson

Part public service and part public art, Futel is keeping the payphone alive by installing them in public locations and offering free calls and interactive audio experiences. Why do we do it? Is it sustainable?

Now that we are finally living in the cyberpunk dystopia promised in the 80s, we are poised to seize this moment. What aspects of the project make it effective, and how can we apply them to other creative technological projects? Which constraints give us the freedom to use our abilities to effect change, or at least confuse people and delay boredom?
 recording release: yes license: CC BY-SA  

15. Transforming New Product Development with Open Hardware
Stephano Cetola

Traditionally, product development and intellectual property have been thought of as inextricably bound together. The rise of open source hardware over the past decade has challenged these ideas by creating new markets that thrive on standards of sharing and transparency. Even if your upcoming product cannot be open source, there is still enormous value to be gained and given back to the community. This talk highlights specific use cases where OSH played a pivotal role in bringing to market a series of embedded devices, shows how OSH can be leveraged to quickly get prototypes and demos in the hands of potential customers, and discusses the role of open source hardware in educating a new generation of embedded developers.

 recording release: yes license: CC BY-SA  

16. DFM with your CM: How to save time and money
Andy LaFrazia

Involving your product’s manufacturer early in the design phase will save you time and money in the long run. Maybe your product is just an idea. Maybe you have started your product design. Maybe you even have a prototype. But is your product ready for manufacturing? This session will show you how partnering with your electronics design and contract manufacturer early in the design phase will avoid costly delays.
 recording release: yes license: CC BY-SA  

17. Signet: An implementation walkthrough, hacking possibilities, and future development
Neils Nesse

Signet is a free and open source and open hardware portable USB device that stores passwords and a variety of other personal information in an encrypted memory, and can enter them into applications by acting as a USB keyboard.

In this talk I will demonstrate the latest version of Signet and discuss various security principles and how they guided the hardware and software designs. I will also discuss features I am planning on adding and how they will be implemented.
 recording release: yes license: CC BY-SA  

18. Hacking Appliances and Prototyping Next-generation Technology and Netduino and Xamarin
Bryan Costanich

Netduino, which was recently acquired and relaunched by Wilderness Labs, is getting a new life among developers who want to use .NET to build connected IoT hardware. Come learn how Netudino.Foundation makes creating connected things in C# a piece of cake, with a hand-rolled API and a massive library of peripheral drivers for sensors, LCDs, etc.
 recording release: yes license: CC BY-SA  

19. Making Open Source Schematics Not Suck
Andrew Greenberg

Open source hardware is about sharing and extending. And you can’t do that if you can’t understand the schematic! No matter what CAD tool you use, there are a few simple things you can do that will drastically improve everyone’s ability to read your schematic - even your future self. We’ll discuss design patterns, data flow, power flow, actual power symbols, design blocks, buses, critical annotations, and all the things that make a schematic beautiful to read and a joy to use. Bonus: examples, and resources.
 recording release: yes license: CC BY-SA  

20. Quick Enclosure Design with Fusion 360
Kevin Schneider

Whether prototyping or designing your next product, enclosure design can be difficult to coordinate between your electronics design and mechanical design. This talk looks at several examples of how to make your next enclosure project easier using Fusion 360.
 recording release: yes license: CC BY-SA  

21. Programming for the Eye: Understanding Graphics and Light
Zach Archer

Beautiful graphics are easy to appreciate, yet graphics programming is often hard to understand. This talk covers getting started with graphics programming, honing your visual skills, and keeping curiosity and creativity alive during development. We’ll look at projects that combine hardware, sensors, and 3D printing, to produce extraordinary pieces of custom lighting. This talk includes technical details for all skill levels, and actionable advice for creators, code artists, and anyone who dreams big.
 recording release: yes license: CC BY-SA  

22. Kicad: Designing With Complex Shapes
Andrew Sowa

While most PCBs can be simple rectangles, sometimes the design requires more complex geometry. EDA tools don’t always make this simple, so we will go over a few KiCad tips to make it easier. In this talk you will learn how to import unique board shapes from Fusion 360, create arbitrary fill zones using images, and embed high-frequency RF filters. We will use multiple software packages to enhance KiCad’s performance beyond its obvious use.
 recording release: yes license: CC BY-SA  

23. Eating Rabbits: A guide to using Python to conquer FPGA video systems
Tim 'mithro' Ansell

Python is generally considered a high-level language a long way from hardware, which actually makes it an awesome tool for helping with the design and creation of hardware! Python was essential in developing the HDMI2USB.tv open source firmware and hardware for video capture. The system has been in use since late 2015 and used at numerous conferences such as Linux.conf.au, DebConf, and various PyCon conferences around the world. This talk will cover Python hardware description languages (HDLs) for creating “gateware” for FPGA chips or even real IC design; Python tools for deploying, programming and debugging embedded systems; and Python scripting for hardware schematic layout and design rule checking.
 recording release: yes license: CC BY-SA  

24. How to Think About Security for Your Hardware Project
Joe FitzPatrick

The process of designing, implementing, publishing, supporting, and using a hardware project is complicated enough without having to worry about security. Whether you’re publishing a software library to interface with your hardware device, or worried someone’s going to reprogram your art installation, I’ll go over a few security-related points to consider at each step of a product or project’s lifecycle. I’ll share a few examples of hardware security issues I’ve encountered, and simple solutions that have helped. I’ll wrap up with a checklist of things to keep in mind for your current and future projects. Hopefully you’ll come away knowing how to make some minor improvements to your projects that will go a long way towards making them more secure.


 recording release: yes license: CC BY-SA  

25. Dr. Frankendrive or How I Learned to Stop Worrying and Recover Data
Nik Lyons & Chris Berge

In this presentation-demo hybrid, we will cover basic troubleshooting and safe suggestions for the DIY data recovery enthusiast. The focus will be on Seagate branded drives, though we will also briefly discuss what makes the Seagate HDD simpler to fix than Western Digital when using these specific methods. In addition to hardware repair techniques, we will also present a live demonstration of a few different software solutions for specific issues with Seagate external drives. We will touch on certain criteria that must be met in order for a successful recovery to take place outside of a professional data recovery lab. The talk is targeted at those with fundamental awareness to beginner level understanding, though we are happy to indulge experts, too.


 recording release: yes license: CC BY-SA  

26. Searching for the Light: Using OpticSpy to Receive Optical Transmissions
Joe Grand

OpticSpy is an open source hardware module for experimenting with optical data transmissions. It captures, amplifies, and converts an optical signal from a visible or infrared light source into a digital form that can be analyzed or decoded with a computer. With OpticSpy, electronics hobbyists and hardware hackers can search for covert channels, which intentionally exfiltrate data in a way undetectable to the human eye, add data transfer functionality to a project, or explore signals from remote controls and other systems that send information through light waves. Crowd Supply hosted a successful campaign for OpticSpy in March. In this talk explores the history of optical communications, discusses details of OpticSpy’s operation and calibration, and gives some demonstrations of the unit in action.
 recording release: yes license: CC BY-SA  

27. Firmware: Hardware's sneaky passenger
Chau Doan

In today’s world of digital everything, what does it mean to be hardware? Are devices these days simply an assembly of nuts, bolts, wires, fiberglass, and doped silicon, or is there more to it? Once we apply power, things tend to get more complicated. Firmware is an often misunderstood aspect of hardware development. It gets lumped into the software category, but can easily take on a life of its own. Written on microcontrollers (MCUs) and system on chips (SoCs), firmware allows everything from the blinking of LEDs to full fledged operating systems. However simple or complex, well-crafted firmware is the bridge between the physical hardware and the intended application.
 recording release: yes license: CC BY-SA  

28. How to Make Your Own Designs Hackable
Greg Peek

Too often, we assume our first design will be perfect when designing custom PCBs for our projects. Unfortunately, this assumption often leads to a frustrating experience while debugging the board, and may lead to a series of board revisions before the board is usable. Learn design, documentation, and layout techniques to make your hardware designs easier to debug and quicker to rework, and increase your chances of the first version working and the second version being perfect.
 recording release: yes license: CC BY-SA  

29. How to build a BOM: Sourcing and open source
Nadya Peek

The accessibility of open source hardware is predicated on reliable low-volume component sourcing. How can you best design a Bill of Materials (BOM) for a toolkit or infrastructural hardware contribution? Reproducibility of parts and assemblies is key! How do you make it easy for others to build on your designs? Drawing from experiences in designing open source hardware machine building kits, I give recommendations for reproducible design BOMs.
 recording release: yes license: CC BY-SA  

30. Learning Electronics and Software - the Cheesey Way
Alvaro Prieto

My goal was to get better at circuit design, board layout, and software, so I decided to take on a new project: cheesemaking! In order to make Brie, I needed a temperature and humidity controlled fridge. In developing the necessary circuits, I ran into many problems and learned about many topics, such as using solder paste and stencils, having a board manufactured by a third party, dealing with strange USB issues, making cheese-shaped circuit boards, making cheese-shaped cheese, capturing and plotting data with Python, adding proper load capacitors to crystal oscillators, and many more.
 recording release: yes license: CC BY-SA  

31. More Than Music with MIDI, Tiny Computers & JavaScript 
George Mandis

MIDI is an established protocol from 1983 that helps musical instruments speak to one another. With the introduction of WebMIDI to Chrome, the mature package ecosystem available to Node, and the prevalence and affordability of single-board microcontrollers like Arduino, Espruino, and others, it’s easier than ever to build and interact with custom hardware directly in the browser! In this talk, I’ll cover how MIDI is suddenly relevant again and can be used for many creative applications beyond music. I’ll give an overview of the technologies and introduce you to interactive demos using commercially-available and home-brewed MIDI controllers.
 recording release: yes license: CC BY-SA  

32. Hacking health: Open source hardware and medical devices
Ashwin K Whitchurch

Healthcare and fitness devices do not always have to be black boxes concealing what is going. In this talk, I’ll describe our journey of developing crowdfunded, open source medical devices, looking also at the future of these devices. I will also talk about how open sourcing these devices has opened up a whole new world of possibilities.
 recording release: yes license: CC BY-SA  

33. Design and Reverse Engineering: Playing on both sides of the field
Jeremy Hong

Designing circuits and laying out a printed circuit board (PCB) can be complicated and time-intensive. It also happens to be a very expensive process as well, which is why there are many shortcuts and tricks that design engineers use to cut down cost and time of development. Being aware of these shortcuts and tricks can also save time when reverse engineering hardware. Implementing security and countermeasures on PCBs is often the last priority for design engineers. I will point out how undertanding the hardware design engineering process can directly lead to finding vulnerabilities in hardware.
 recording release: yes license: CC BY-SA  

34. State of the Crowd
Crowd Supply Staff

A glimpse into the inner workings of Crowd Supply, where it’s been, where it’s going, and what we’ve noticed along the way.
 recording release: yes license: CC BY-SA  



Location
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510


About the group
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