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After Arduino
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lca
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lca2013
--room MCC2 1651 --force
Next: 1 Future directions for the X Window System
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Marks
Author(s):
Robert Mibus
Location
MCC2
Date
jan Thu 31
Days Raw Files
Start
16:35
First Raw Start
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Duration
0:45:00
Offset
None
End
17:20
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Chapters
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None min.
http://lca2013.linux.org.au/schedule/30037/view_talk
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So you've started playing with this cool thing called "Arduino". You're having fun with buttons and LEDs and have started making some real projects that use them. But then you realise a few limitations: they can be bulky, they're a little expensive, they don't have quite enough flash, they have too many I/O pins, or maybe they're just entirely too easy to use and you want some new challenges. What do you do? You attend this presentation! :) This presentation is neatly divided in half; the first (Hardware) half talks about: * What Arduino hardware really is * What makes up an Arduino system * In-Circuit System Programmers (ie., that six-pin header you basically never use). * What similar hardware exists * How YOU can make a cheaper and simpler platform for yourself * Your ATmega chip's little brother, the ATtiny... The second half focuses on the Arduino software: * What the Arduino software brings you * How the Arduino software limits you * Using make & avr-gcc to build software for AT{mega,tiny} chips * Accessing the registers that control the processor directly * How software really uses the hardware interrupts * Getting more than two interrupts * Using the on-board timers to hand-bake PWM and other things * Faster I/O * Shrinking your application If you ever PEEKed and POKEd with a C64, and are now fiddling with Arduinos - this is the talk for you.
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