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Open Source Tools for Game Development
--client
flourish
--show
flourish_2012
--room illinois_a 874 --force
Next: 5 Mozilla's Open Badges project
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Marks
Author(s):
Ryan 'Icculus' Gordon
Location
Illinois A
Date
mar Sat 31
Days Raw Files
Start
15:30
First Raw Start
15:02
Duration
01:00:00
Offset
0:27:26
End
16:30
Last Raw End
16:34
Chapters
00:00
Total cuts_time
60 min.
http://www.flourishconf.com/2012/speakers_detail.php?id=17
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Open_Source_Tools_for_Game_Development.json
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Description:
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Increasingly, the best tools for building games for any platform don't cost a dime. This talk will offer an overview of several of the best open source technologies available to game developers today. Topics will include audio, graphics, filesystems, and scripting. While this won't be a tutorial session, it will be fairly technical in nature, and will be useful for those looking to hack out their first game, or build the next Call of Duty sequel.
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2012-03-31/13_02_34.dv
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2012-03-31/13_33_18.dv
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2012-03-31/13_33_24.dv
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2012-03-31/13_33_42.dv
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vlc ~/Videos/veyepar/flourish/flourish_2012/dv/illinois_a/2012-03-31/13_33_42.dv :start-time=00.0 --audio-desync=0
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2012-03-31/13_02_34.dv
2012-03-31/13_33_18.dv
2012-03-31/13_33_24.dv
2012-03-31/13_33_42.dv
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