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Space, time and state
--client
dot_net_fringe
--show
dot_net_fringe_2015
--room mainstage 9631 --force
Next: 7 DDD Dead Simple
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Marks
Author(s):
Amy Palamountain
Location
Main Stage
Date
apr Mon 13
Days Raw Files
Start
10:00
First Raw Start
09:48
Duration
00:30:00
Offset
0:11:40
End
10:30
Last Raw End
10:33
Chapters
00:00
0:25:58
0:28:26
Total cuts_time
28 min.
http://lanyrd.com/2015/dotnetfringe/sdktqz/
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Reactive this, reactive that. Building responsive and predictable GUI applications is what we strive for, and reactive programming is the new trendy way to achieve that. But, if you think about it, almost everything we program today can be given the description of reactive programming. We react to user input by changing our application state. The presence of state, and state that changes over time has important implications for our application architecture. It complicates things enormously. Writing reactive applications which are easy to reason about, is no simple task. This talk will reveal how reactive programming is only half the story of building responsive, testable and predictable applications. We will discover how applying a functional style to our code can allow us to clearly reason about, and react to user input over time. Using Reactive Extensions, we will explore what it means to mix traditionally imperative design patterns with functional reactive programming. We will discover that while the two ideas complement each other, managing state can prove to be an annoying wrinkle in your beautifully reactive code. Then we will take a look at some tricks you can use to remove the need for state without sacrificing clarity in your architecture.
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production notes
2015-04-13/09_48_20.dv
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2015-04-13/10_04_55.dv
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2015-04-13/10_30_53.dv
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