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Episode Count: 10
id
loc name
start
end
duration
state
episode.name
episode.authors
e/r
cmt
rel
img
rf
host
index
12046
Wellington Room 1
Sun 15 17:45
18:05
0:20:0
12
Making Night in the Woods Better with Open Source
Jon Manning
y
Y
2
11
Y
12051
Wellington Room 1
Sun 15 18:05
18:30
0:25:0
12
ScummVM Retrospective - Lessons learnt, from games preserved.
Ender
y
Y
2
10
Y
12055
Wellington Room 1
Sun 15 18:30
19:00
0:30:0
12
Every Game Should Have An API Like Destiny
Richard Deveraux
y
Y
2
7
Y
12080
Wellington Room 1
Sun 15 19:00
19:20
0:20:0
12
Multiplayer gaming and distributed state
Caskey L. Dickson
y
Y
2
5
Y
12089
Wellington Room 1
Sun 15 20:20
20:45
0:25:0
12
An open programming environment inspired by programming games
Josh Deprez
y
Y
2
6
Y
12111
Wellington Room 1
Sun 15 20:45
21:10
0:25:0
12
Sharing the love: making games with PICO-8
John Dalton
y
Y
2
7
Y
12119
Wellington Room 1
Sun 15 21:10
21:35
0:25:0
12
The Openness of Closed Systems
Richard Jones
y
Y
2
7
Y
12149
Wellington Room 1
Sun 15 22:40
23:05
0:25:0
12
Building Escape Room Horror Experiences with Arduino and C++
Paul '@pjf' Fenwick
y
Y
2
6
Y
12168
Wellington Room 1
Sun 15 23:05
23:30
0:25:0
12
Porting Games To Linux
Cheeseness
y
Y
2
7
Y
12174
Wellington Room 1
Sun 15 23:30
00:05
0:35:0
12
Demo from Mice and Maps
Rhiana Heath
y
Y
2
7
Y
Veyepar
Video Eyeball Processor and Review